Games Engineering Student Presentations
GameLab I Games
Title | Students | Room | |
---|---|---|---|
29 | Corruption | Alexander Drexelius, Jonas Häfner | Z8 / E37 |
30 | Cloudy Days | Cem Özdemir, Jakob Seitz | Z8 / E37 |
31 | Skyland Arena | Philipp Krüger, Tobias Lengfeld | Z8 / E37 |
32 | Delighted | Sebastian Scheibler | Z8 / E37 |
33 | Shadow Shifter | Valentin Esser | Z8 / E37 |
34 | Galactic Gravity Gunner | Tobias Cutik, Leon Geier | Z8 / E37 |
35 | WaveWarrior | Julian Gröh | Z8 / E37 |
36 | Divine Body | Elisabeth Sperling, David Raug | Z8 / E37 |
45 | Riot Cat | Cyrill Bader | Z8 / E36 |
46 | Drippin | Benedikt Walter, Julian Müller | Z8 / E36 |
47 | Crazy Slide | Maurice Langer | Z8 / E36 |
48 | DungeonBreakout VR | Maximilian Dittmar, Fabian Maier | Z8 / E36 |
49 | Chemistry Catastrophe | Cedrig Sommerig, Justus Maurer | Z8 / E36 |
10 | Animal Squad Attack VR | Patrick Gehrsitz, | Z8 / E25 |
11 | throwable A.N.T.s | Linus Wamser | Z8 / E25 |
GameLab II Game Engine Plugins
Title | Students | Room | |
---|---|---|---|
37 | Real-Time Gases | Alexander Ross, Manuel Schildknecht | Z8 / E37 |
38 | UniGOAP | Maximilian Amler, Daniel Götz | Z8 / E37 |
39 | Rivers | Tobias Brandner, Simon Keller | Z8 / E37 |
10 | GoCarGo | Lea Kohl | M2 / A002 |
11 | S.L.I.C.K. Stat Link Creation Kit | Niels Günther, Hartmann | M2 / A002 |
12 | Cavescapes | Florian Gresser, Marc Mußmann | M2 / A002 |
14 | SimMeteo | Sarah Hofmann, Daniel Lermann | M2 / A002 |
GameLab III Game Engines and Bachelor Theses
Title | Student | Room | |
---|---|---|---|
14 | Mimir Engine | Tobias Horn | M2 / A002 |
15 | Boardgame Engine N.N. (BA) |
Lukas Pohli | M2 / A002 |
16 | Strange Engine | David Schantz | M2 / A002 |
17 | AI Engine (GL3) XCS-Framework für Human-in-the-Loop Multiagentensysteme (BA) |
Andreas Schmidt | M2 / A002 |
18 | PixelEngine | Stephan Wetzel | M2 / A002 |
19 | MotionEngine (GL3) N.N. (BA) |
Samuel Truman | M2 / A002 |