Games Engineering Bachelor Program

Back in Time

GE GameLab I
Created by
Tim Grün, Jan von Pichowski

Poster and Trailer


Back in Time is a puzzle-platform game. It primarily consists of a series of puzzles that must be solved by manipulating the time of the game world. The protagonist can interact with simple objects to solve the puzzles. The player controls the protagonist from a first-person perspective. By reversing the flow of time it is possible to watch the character interacting with the past world while maintaining control of the puzzle. Use this skill to enter a new dimension of puzzle-solving.

Inspired by known classics, the game adds the fresh idea of time traveling. The world and its mechanics provide a consistent but challenging experience of the flow of time. Are you able to think in the fourth dimension and become a master of time travel?

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