Games Engineering Programs

DestructoBlock Engine - Strive to Survive Game

Games Engineering
Created by
Julian Gröh

Poster and Trailer


The “DestructoBlock” engine is a 2D-Opengl engine which besides Box2d physics, ImGui Ui and SoLoud audio offers the ability to create modular entities which allow for interesting destruction. Based on that engine, I developed the “Strive to Survive” game, where the player has to defend himself from increasingly difficult enemies and has the ability to destroy parts of the enemy vehicle and add them to his own.

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