Games Engineering Programs

Kann ein datengetriebener Prototyp die User Experience erhöhen?

Mensch-Computer-Systeme / Human-Computer Interaction
Created by
Isabell Seemann


In my thesis I research if a datadriven prototype without user feedback can already increase the user experience. I created a prototype of a part of an existing car dealership software, where the salesperson can enter his or her sale. The first version of this prototype is datadriven and created with data, that an user behavior tool tracked. The second version is created with user feedback. In the final study I compare both versions of the prototype and the actual part of the software and measure the user experience with a questionnaire.

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