Games Engineering Programs

Pixelblast Engine

Games Engineering
Created by
Leonard Stark

Poster and Trailer


The Pixelblast Engine is a 2D game engine for creating fully destructible worlds by manipulating individual pixels in a texture. With the included simple physics and the HTML-based UI, along with other core engine systems, a complete game can be created.

Using this engine, the game Pixel Artillery was developed. It is a Worms-like 2D artillery shooter where two players have to hit each other with explosive bullets in a turn-based manner.

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