Games Engineering Programs

SUPER-GREAT-ENGINE & SHOTGUN-BOX

Type
Games Engineering
Created by
Andreas Braun

Poster and Trailer

Description

BOOM BOOM, SCREENSHAKE, DYNAMIC CAMERA, EXPLOSIONS SPLOOOOSH!!!! This is SHOTGUN BOX.

The engine behind this masterpiece is humbly called SUPER GREAT ENGINE. The core features: It offers a globally accessible shared pointer to a engine singleton which in turn offers access to all the subsystems. This makes the engine super easy to work with, and mutable state is encapsulated in a GameState class in order to keep an easy overview of mutations of the program during its lifetime.


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