Games Engineering Programs

Patience is no Virtue

GE GameLab I
Created by
David Bergmann

Poster and Trailer


Patience is no Virtue is a randomly Generated action RPG with rouguelike elements, in which you have to go in and out of a randomly generated dungeon. In the dungeon you have to slash and cast your way through rooms containing tressure, enemies and statues, where you can spend your hard earned treasure to gain more stats, time or new spells. Make sure that you are strong enough before returning to your starting point in oder to defeat the boss waiting there, all while keeping an eye on your time, because once it hits 0 it’s game over.

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