Games Engineering Programs


GE GameLab III
Created by
Tobias Cutik

Poster and Trailer


CarEngine provides realistic vehicle physics for games utilizing a modified version of Project Chrono. It also features an Actor Component System, 3D rendering with directional lighting, and provides the possibility to set up collisions within your 3D modeling software.

ColorDrive showcases the engine’s features. In this racing game, players need to tactically select colors to race as fast as possible.

Legal Information