Games Engineering Programs

TopDown Level Generator Plugin

GE GameLab II
Created by
Oliver Guder, Annalena Muskulus

Poster and Trailer


We developed a topdown level generator plugin for the Godot Engine v 3.4. The user will be able to enter their desired level layout via a sketching interface by drawing lines. Our plugin then generates separate meshes and collision boxes from the sketched data to create the level. The user can then define these in further detail, e.g. giving the meshes a material or adding a script to the collision boxes.

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