
At the invitation of Prof. Dr. Sebastian von Mammen, the following presentation will take place: 'Revolution in (Virtual Reality) Photography and Immersive Storytelling' by Dr. Daniel Pohl (immerVR GmbH).

Until June 30th, the CoR is looking for original contributions from the field of game technologies in all kinds of application contexts including, but not limited to: Entertainment, education, eSports, health, and sciences.

A small, first insight into the historical virtual reality project 'Bib Virtuell', which is being developed by the library of the Julius Maximilians University of Würzburg in cooperation with the Games Engineering working group.

Grand award ceremony on March 31, 2022 in Munich as well as in a live stream.

The recording of our recent Winter EXPO is now available on our YouTube channel.

During the Games Engineering live event the game 'Gravity Boots' was awarded as the best Game of the Year 2021.
Kollaborationspartner
Im Rahmen des Studiengangs Games Engineering der Universität Würzburg bestehen Kolloborationen mit folgenden Industriepartnern zur Abstimmung praktischer Ausbildungsanteile, zur Forschungskollaboration und für Praktika für Studierende.







