Games Engineering Bachelor Program
Computer Science Colloquium
At the invitation of Prof. Dr. Sebastian von Mammen, the following presentation will take place: 'Revolution in (Virtual Reality) Photography and Immersive Storytelling' by Dr. Daniel Pohl (immerVR GmbH).
Clash of Realities Deadline Approaching Fast
Until June 30th, the CoR is looking for original contributions from the field of game technologies in all kinds of application contexts including, but not limited to: Entertainment, education, eSports, health, and sciences.
Bib Virtuell
A small, first insight into the historical virtual reality project 'Bib Virtuell', which is being developed by the library of the Julius Maximilians University of Würzburg in cooperation with the Games Engineering working group.
Nominees for the German Computer Game Award have been determined
Grand award ceremony on March 31, 2022 in Munich as well as in a live stream.
Recording of Winter EXPO 2022 online
The recording of our recent Winter EXPO is now available on our YouTube channel.
GameLab 1 Game of the Year Award
During the Games Engineering live event the game 'Gravity Boots' was awarded as the best Game of the Year 2021.
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Im Rahmen des Studiengangs Games Engineering der Universität Würzburg bestehen Kolloborationen mit folgenden Industriepartnern zur Abstimmung praktischer Ausbildungsanteile, zur Forschungskollaboration und für Praktika für Studierende.
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