Games Engineering Programs

Marker-Based Geodata Visualisation

Games Engineering
Created by
Norbert Mauermann, Moritz Raupp

Poster and Trailer


This plugin enables seamless visualisation of Geodata within Unreal Engine 5. By leveraging Marker-Systems created from the data, users gain significant control over the visualisation, offering extensive customization options such as adjusting marker size, utilizing custom assets, and more. The plugin also supports marker clustering, facilitating a comprehensive overview by merging multiple markers into a single one. Furthermore full Unreal Blueprint support is offered, giving the user even more freedom in customisation and usability.

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