Games Engineering Bachelor Program

Memini

Type
GE GameLab II
Created by
Yannik Hart, Julian Müller, David Rauh

Live Presentation

Friday 24th of July 2020:

Poster and Trailer

Description

We provide Spaced Repetition Algorithms for your Game Contents. Spacing is a proven memory strategy that will make your serious and not so serious games better.Use our DLL in any Game Engine.


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