Games Engineering Programs

Auswirkungen der Audio-Fluency bei Zoom-Vorträgen auf die Bewertung des Vortragenden und der Lern-Selbsteinschätzung

MCS Bachelor Thesis
Created by
Kilian Röder


In this Project we find out wether audio-fluency has an inpact on JOL and rating of the lecturer.

This is done through playing different recordings of a mock-online-lecture with different levels of audio quality via ZOOM.

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