Games Engineering Programs


Games Engineering
Created by
Henrik Tietjens

Poster and Trailer


Flagship is a game created in the context of Game Lab 3. This means that it is built with the self-written game engine spacedust with features like scenegraphs, entity-component-model, skybox reflections and more. The game itself is a 3D space-shooter where the player takes control over a small but agile spaceship and then has to fend off numerous enemies. The focus of the game lies in the controls of the spaceship as well as the visual aesthetic of the game (so everything else might be trash). Looking forward to meeting you at the Expo!

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